Overlaps HCI902a (Fundamentals of eXtended Reality) and HCI902b (Advanced Immersive Interactions)
This UE presents an introduction to Augmented/Virtual and Mixed Reality challenges from an Human-Computer Interaction Perspective. The class covers an introduction to fundamental concepts of AR/VR/MR and presents methods and techniques allowing to design and implement interactive applications. The class is accompanied by a practical hands-on implementation and evaluation of a Virtual Reality application developed in Unity3D.
The class covers the following topics: History of AR/VR, Current technology enabling AR/VR and Human Perception, Challenge of Input, Challenge of Haptics, Interaction Design for AR/VR, Application Scenarios for AR/VR, Current Research Problems and Challenges from CHI, UIST, IEEE VR, ISMAR, SIGGRAPH.
HCI-902aFundamentals of eXtended Reality
2,5 ECTS - Master HCI UPSay
Huyen Nguyen, Jeanne Vézien, Nicolas Ladevèze, Patrick Bourdot
(Subject to acceptance due to due to capacity limits)
Overlaps IGD301 (Human-Computer Interaction for Mixed Reality)
Aims to give students the knowledge needed to conduct research and/or advanced development
in the field of Virtual and Mixed Reality, including Augmented Reality or Augmented Virtuality.
Lectures are combined with Tutorials (TD) to directly apply conceptual and research issues
to the most recent technologies and software in V&MR. Also covers the human factors impacted by the use of V&MR technologies.
(Subject to acceptance due to due to capacity limits)
Covers the topic of mixed reality and augmented reality systems and of tangible interaction.
Presents a combination of techniques and devices to help augment the environment